💫Chapter 2:Zoom Manor the Closed-loop Economic Model and Token Allocation

The complete economic cycle system in "Zoom Manor" offers players a more immersive and enriching gaming experience.

Here are some examples illustrating this economic cycle system:

Connection between Fruits, Fishing, and Poultry:

Players can plant seeds to harvest fruits or engage in fishing to obtain fish resources. These fruits and fish can be used to feed poultry, allowing them to grow and produce more egg-based products.

Poultry Produces Fertilizer:

Poultry generates organic waste like manure during their growth process, which can be collected and used as fertilizer. Players can apply this fertilizer to the crops in their estate to accelerate their growth and increase yield.

Crops and Fruits Generate Income:

Mature crops and fruits are the key sources of income for players. Through proper planting and nurturing, players can yield more and enhance the economic benefits of their estate.

To achieve maximum returns, players need to devise various gameplay strategies. They can decide when to harvest crops, when to go fishing, and when to feed poultry based on resource supply and demand. Each player's strategy may vary according to individual preferences and game objectives.

Through this economic cycle system, players will experience the complexity and challenges of estate management. They must continuously optimize their decisions, balance resource utilization, and seek the best returns. This depth of interaction and strategic gameplay adds more enjoyment to "Zoom Manor" and allows players to experience the thrill of exploration and growth within the game.

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